Pick Axe & 1st ??? object location Sons of the Forest What Mystery Awaits

Channel:
Subscribers:
356
Published on ● Video Link: https://www.youtube.com/watch?v=Oa3MQ7oa23M



Sons of the Forest
Game:
Duration: 16:57
75 views
2


Patch 12 - New cave, Pick axe, solafite mining, new buildables and more
Hey everyone,

This patch adds a new cave that contains a pick axe. The pick axe can be used to mine the Solafite mineral found in caves. This material can be used with one of the new buildable structures we’ve added.

We also added the second ??? item, implemented some more A.I. improvements including allowing cannibals to call out for help, and added more reactions and emotes to Virginia and Kelvin. Along with this there are a bunch of other fixes and improvements for the full list check below.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Features
Added pick axe
You can now mine the Solafite mineral found in caves
Added new cave
Added second ??? item
Added 2 new findable book items allowing you to build two new structures
New upgrade system for weapons
New hanging cross, gore props and cave roots added to cave A and cave F
Added hanging skeletons to some trees in world
Added Ranged aiming sensitivity option
Cannibal leaders or village guards once alerted to player can now call for quick backup from others in area
Implemented more Kelvin emotes : Nod, Thumbs up, Confused, Shake Head, Hit Head, No, Happy, Sad (If player quickly nods at Kelvin he will nod back)
Implemented more Virginia emote actions : Laugh, Nod, Shake Head, Happy, Confused, No, Sad

Improvements
Animal heads now can be hit with golf putter
Virginia will now laugh if she sees an animal hit a spring trap or a full health Kelvin get hit with a small rock
Kelvin will now react to animal heads
Improved look of volumetric light from sun and work lights
You can now carry up to 3 Turtle Shells
Spawn location for skinned animal heads will now be at head of the body
Burning player, torch, molotov and spreading fire now react to sprinklers
Improved sprinkler performance in bunkers
Sprinklers will clean blood off player and held weapons
Improved positioning of free wires extremities when placing on beams and pillars
Electric wires can now be placed on three quarter high pillars
Moved ramps placement arrow up slightly so that it is easier to see when targeting from the bottom of the ramp
Player no longer slides when standing on ramps
Placing planks on ramps is now easier to target when standing close to it
Physics collider cleanup and optimization on a few Items
Various environment fixes
Food Bunker tree base collisions synced in multiplayer so AI interact with them
Lighting transition improved in food bunker water
Improvements to driftwood physics
Some optimizations to characters and AI update
Kelvin Finish Structure order will no longer stop after one structure, will now finish everything he can before completing order

Balance
Creepies are more resistant to bullets and have slightly increased general health
Puffies when high health won't get dismembered
Add a 2 second hit react cooldown to lower stun lock on Puffies
Fingers and Twins now have more aggressive behavior
Reduced max late-game outside creepy count by 20%
Reduce the likelihood of creepies taking over populated villages
Spear melee stab damage reduced 15 10

not all shown in video







Tags:
CanDew Attitude



Other Statistics

Sons of the Forest Statistics For UnoSteve

Currently, UnoSteve has 588 views for Sons of the Forest across 16 videos. There's close to 5 hours worth of content for Sons of the Forest published on his channel, making up less than 0.35% of the total overall content on UnoSteve's YouTube channel.