Playing as OCTANE in Titanfall 2 - Apex Legends Explored

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Hello everyone !
Here we take a look at the origin of Octane's kit (Apex Legends) : The Stim pilot
#ApexLegends #Titanfall2 #Lore #Explored




Titanfall 2 is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall, the game was released worldwide on October 28, 2016 for Windows, PlayStation 4, and Xbox One. In Titanfall 2, players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a rifleman from the Frontier Militia, who bonds with his mentor's Titan BT-7274 after his mentor is killed in action. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from launching a superweapon that is threatening to destroy the Militia planet Harmony.

The multiplayer mode sees the return of Titanfall's Titan meter, which fills slowly when the player is playing the game. It fills faster when the player kills an opponent, inflicts damage on enemies, or completes the map's objectives such as capturing points in the Hardpoint game mode.[17][18] When the meter is completely filled, the player can summon their selected Titan, which descends from the sky in a titular titanfall deployment.[19] A titanfall can crush opponents if it lands on one when summoned and will instantly kill any enemy directly impacted.[20] When the Titan meter is filled completely while in a Titan, the Titan can use their 'Core' ability, which often takes the form of a special attack or otherwise augments the Titan's abilities.[8] Examples include the Ion Titan's Laser Core, which makes the Titan emit a bright red laser attack, or the Monarch Titan's Upgrade Core, which upgrades the Titan's abilities, defenses, or primary weapon. Pilots are able to rodeo a Titan similar to the original Titanfall, but rather than attacking a weak point with their weapon Pilots now steal a Titan's battery, causing damage to it and giving the Pilot a Titan battery. The battery can be taken and inserted into a friendly Titan, charging its shield and partially filling both the Titan's Core Meter and the Pilot player's Titan Meter.[18][21] Players can disembark from their Titan at any time. It will continue attacking nearby opponents under "follow mode", where the Titan follows the pilot as closely as it can. Players can also set it to "guard mode" and it will stay put.[8] Finally, the Pilot can activate the Titan's ejection system, destroying the titan (and creating a large explosion if the 'Nuclear Eject' perk is selected in the Titan's loadout) and launching the Pilot high into the air.

The team evaluated Titanfall and listened to both feedback and analytical research from gaming journalists and identified two major concerns: there was not enough content for players, and at times the game became too chaotic. The team slowed down the gameplay pace of Titanfall 2's multiplayer so that players could actively make decisions relying less on reflex. The team also improved the game's map design by introducing more verticality to each map. Fukuda described it as the 3D swiss cheese effect. The team also employed the strategy of "window pane", where each map has three obvious paths: left, middle and right. This helped make each map's environments more predictable to players. Titanfall 2 features a brighter color palette and environments compared to both the first game and contemporary shooter games,[39] as the team aimed for graphical quality that is "postcard-worthy". There is also a greater variety of environments featured in the multiplayer maps, ranging from industrial centers, outdoor maps with more foliage, and the return of remastered maps from the first Titanfall game.

There are also various revisions to the game's multiplayer mode. McCoy described these changes as "subtle" as the team focused more on adding slight modifications to existing mechanics. The Titans were redesigned to have distinct silhouettes unique to each chassis (and thus ability set and weapons) so that players can "tell at a glance everything that [they] need to know" and stay prepared for each combat encounter.




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