Playing for the Planet - Untangling the carbon complexities of the video gaming industry (Webinar)

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Published on ● Video Link: https://www.youtube.com/watch?v=3uahDw9rkL8



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Like a bag of cables left in a cupboard, trying to disentangle the ownership of emissions within the games industry is a slightly knotted affair.

Members of the Playing for the Planet have been working with the Carbon Trust to produce new guidance for the industry on how to align their carbon emissions with the Greenhouse Gas Protocol – by identifying where the biggest sources of emissions in games lie, who should account for them and which areas need to be addressed in the years ahead.

Supported by Ukie, this short informative webinar will take you step by step through the report to help demystify emission reporting, climate targets and community engagement.

Hosts:

Sam Barratt, Chief Youth, Education & Advocacy at UNEP and Co-Founder of Playing for the Planet
Matt Anderson, Senior Consultant at The Carbon Trust and author of the report.

Panelists:

Elina Tyynela, Sustainability Co-ordinator at Neogames Finland
Tommi Lappalainen, Senior Manager of Sustainability at Rovio Entertainment Corporation
Trista Patterson, Director of Sustainability at Microsoft/Xbox

Download your copy of the full report here: https://www.playing4theplanet.org/post/carbon-complexities-report




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