Playstation Retro Style Graphics & Textures (64x64) in 3DS Max
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Published on ● Video Link: https://www.youtube.com/watch?v=LrkH8cI9Y9E
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Figured I would redo a retro scene to test out the vertex lighting in the "Legacy Direct3D" driver with the new texture sizes of 64x64 which better matches the Playstation look. Had to change from Hardware Renderer to Software so that the translucent models would work with the masks. For some odd reason in Hardware Mode it does not display the texture at all, or simply displays it with a grey background instead of a invisible one from the mask setup. I even used a new method or a different method to create playstation like textures faster, but you can always bring them into Photoshop and further tweak them to make them look better.