POE - 3.20 Atlas - Blight's Atlas Nodes Aren't Great, But There's Some Gold There - Path of Exile
#POE #pathofexile #atlas
This is the third in a series of videos on the ten mechanics that were buffed on the 3.20 Atlas in Path of Exile's Forbidden Sanctum expansion. These videos will be members-only for a short time, but will all be made public within a day of upload.
Part 1 of this series: Breach - https://youtu.be/zxXyjsTRxjA
Part 2: Abyss https://youtu.be/Lh8LoPXwy2U
Part 3: Blight https://youtu.be/WMMOGM-gOFA
Part 4: Expedition: https://youtu.be/jDx5iA5hmEU
Part 5: Metamorph: https://youtu.be/PHTY3dEOqqE
Part 6: Harvest: https://youtu.be/q1zRiaxDW0k
Part 7: Legion: https://youtu.be/hVFXKQEMvlU
Part 8: Heist: https://youtu.be/b2j4iHS40-c
Part 9: Ritual: https://youtu.be/1AbjGMxSXQM
Part 10: Delirium: https://youtu.be/8NwnlU2fuMg
Blight support on the Atlas tree hasn't been great for a while, but the core mechanic is pretty strong. You can take "just" the northern clusters, or take almost all of the Blight support.
Blight can work well in conjunction with Wandering Path atlas setups.
Southwest Cluster: Blight Packsize and Blight Enchants On Maps
The enchant aspect here is... quite bad. It doesn't stack well with %chance to get blight encounters in maps, and the numbers are bad. The 4% chance to get a blight encounter small nodes are likely better.
Hidden in the back of this cluster is 2x 20% reduced tower cost. This stat is phenomenally powerful for making blights easier. Oddly, this is near Immune Response... which makes them much harder (but faster).
This cluster... somewhat doesn't know what it wants to achieve.
Once your character is powerful enough to justify it, Immune Response is so good you must path here, but you don't necessarily want the Spores notable at all, it's one of the weakest single points on the Blight tree.
West Outer Cluster: Blight Rewards and Map Device
Note this was changed from 3.20.0 to 3.20.1 due to bugs and POE Planner is not up to date.
You get a total of 5 lucky reward chests here. This appears to mean "The reward is generated twice, and you get the rarer reward". Because the more common rewards are typically close to worthless - this ends up being almost as good as +5 chests.
Always take that node. The small nodes near it are amazing too.
Mycelial Swarm is a bad deal for most players in trade league, but in SSF it might just be what you need. Small nodes near it are OK though. Trade players - instead you should trade for Gilded Blight Scarabs.
West Inner Cluster: Blight Chance
22% total Blight chance. Take this one, it's good. Unless you are always using scarabs.
Inner North West: Easier Blights
Where Immune Response makes blights harder for better rewards, this makes them easier, at the cost of several passive points.
This cluster is a hard skip if your character is very powerful.
But that doesn't mean it's not useful early on. Especially when learning blight. If you've never really done much with Blight before I suggest taking this cluster but aspiring to spec out of it.
Outer Northwest: Blight Bosses
This cluster makes in-map blight events meaningfully harder as the bosses are tanky.
If your character can handle it though, the rewards are good, especially with the small nodes leading up to it also being very good.
Middle North Cluster: Oil Upgrades and Extractors
The small nodes are a 20% more multiplier on oil drops and blight map drops... at the expense of other chest types showing a little less. Still worth it as these are among the better in-map blight chests.
'Oils found are 25% to be +1 tier' would be worth a 50% more multiplier to oil drops if oils were always worth upgrading, although they are not. This node is still good, however, and also grants a bunch of Oil Extractors which tend to sell for a few chaos in trade, and are VERY good for getting oils in SSF (alongside Distilled Fungus)
0:00 Intro
1:28 Southwest Cluster: Blight Packsize and Blight Enchants On Maps
4:34 West Outer Cluster: Blight Rewards and Map Device
7:12 West Inner Cluster: Blight Chance
7:33 Inner North West: Easier Blights
9:22 Outer Northwest: Blight Bosses
10:21 Middle North Cluster: Oil Upgrades and Extractors
11:55 One Atlas Package: Just The Northern Blight Nodes
13:07 Interaction with Tree Warping Keystones: Grand Design (BAD) and Wandering Path (GOOD)
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