POP: The Two Thrones(2005), Part-2: THE HIGH JUMPER..Gameplay RTX3060, Mistakenly Edited in 4kπ
Prince of Persia: The Two Thrones is a 2005 action-adventure video game developed by Ubisoft Montreal and Ubisoft Casablanca,
and published by Ubisoft for the PlayStation 2, GameCube, Microsoft Windows, Xbox and Java (mobile phones only).
The game was later censored and ported to the PlayStation Portable and Wii in 2007 under the title Prince of Persia: Rival Swords.
The Wii version utilizes the motion-sensing functionality of its controller, while the PSP version added exclusive content and local multiplayer.
The Two Thrones is the sixth main installment of the Prince of Persia series,
and the final chapter of the Sands of Time trilogy; however, it is not the last game to be set in its continuity.
The story follows the Prince as he returns to his home in Babylon,
only to find that his actions in Warrior Within have undone the events of The Sands of Time.
The villainous Vizier is back from the dead and kills the Prince's companion Kaileena,
absorbing the Sands of Time from her, which transform him into an immortal monster.
Now, the Prince must work together with his past love Farah (whom he meets for the first time in this new timeline) to defeat the Vizier once and for all,
while also struggling against his own Dark Prince persona, which is slowly corrupting him.
Upon release, the game received generally positive reviews, with praise for its story, characters, level design, graphics,
combat and new speed kill mechanic; however, the PSP and Wii versions reviewed significantly worse than the others.
It was also a commercial success, selling over 1.5 million copies within one month of release.
Following The Two Thrones, the series was rebooted a second time with 2008's Prince of Persia.
However, it eventually returned to the Sands of Time continuity with 2010's Prince of Persia: The Forgotten Sands,
which is set between the events of The Sands of Time and Warrior Within.
Prince of Persia: The Two Thrones(2005)
Developer(s) Ubisoft Montreal
Ubisoft Casablanca
Publisher(s) Ubisoft
Director(s) Jean-Christophe Guyot
Producer(s) Ben Mattes
Designer(s) Kevin Guillemette
Programmer(s)
Philippe Trarieux
Charles Jacob
Artist(s) Olivier Leonardi
Writer(s)
Corey May
Dooma Wendschuh
Composer(s)
Stuart Chatwood
Inon Zur
Series Prince of Persia
Engine Jade
Platform(s) PlayStation 2, GameCube, Microsoft Windows, Xbox, Mobile, PlayStation Portable, PlayStation 3, Wii, Mac OS X
Release PlayStation 2
NA: December 1, 2005
EU: December 2, 2005
GameCube, Microsoft Windows, Xbox
NA: December 1, 2005
EU: December 9, 2005
Mobile
NA: December 2, 2005
PlayStation Portable, Wii
NA: April 3, 2007
EU: April 5, 2007
Mac OS X
NA: October 6, 2008
Genre(s) Action-adventure, hack and slash, platform
Mode(s) Single-player
Multiplayer (PSP only)
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Music: 1:31:44 - 1:31:56
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Tropical Night by Roa https://soundcloud.com/roa_music1031
Creative Commons β Attribution 3.0 Unported β CC BY 3.0
Free Download / Stream: https://bit.ly/3y5X0cF
Music promoted by Audio Library
β’ Tropical Night β ...
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π΅ Track Info:
Title: Tropical Night by Roa
Genre and Mood: Holiday + Bright
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This Video Is For The GamePlay Purpose Only, No Promotion Is Done In This.I Am A Big Fan Of POP, So Just Starting My Journey Again With This,
Hope You Guys Will Enjoy The Sand We All Have Forgotten, The Old School Days;D
For Any Copyright Issue Please Mail Me: shooterajput786@gmail.com
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System Specification-
Processor: AMD Ryzen5 3600
GPU: Nvidia RTX3060 12GB
MotherBoard: Asus TUF Gaming B550 PLUS
RAM: 16GBDDR4
OS: Windows11
(Check my video for purchase link in description of the video)
i.e. https://youtu.be/L76xX3WR5Xs
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