Power Stone 2: ~Accel~ Adventure Mode Level 8
For those who don't know, Power Stone was a full 3D fighting game exclusive to the SEGA Dreamcast, and to be honest one of my favorites . The sequel, Powerstone 2, removed much of the finer and skillful mechanics of the first game and made it into more of a party game, what with an entire book of items to use, more characters, and the introduction of moving stages.
It's hard to appreciate as a fighting game, but imo it's a top notch party game. That being said the 1 player adventure mode can be tough at the highest level (8), what with the game's cheap A.I. and damage outputs there.
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PUTCHA GUNZ ON!
Accel has a pretty easy job doing this. For a new character, he esentially has the same stats as Falcon, which means he's well rounded to handle adventure mode. Even when not powered up, he can take and dish damage fairly well. His aerial...."axl" kick is really useful in getting off some nice damage, and the A.I. falls for it a lot of the time. Not to mention he has GUNZ, which can be pulled out with using a wall attack or his stomp, which means infinite range. LET'S PARTY!
When powered up it gets even better, since he becomes the fastest character in the game. While his Beat Assault power drive isn't really too useful, it's nice to pump someone full of lead if they get too close. As for his power fusions, they are both pretty useful. Crazy Revolver does great damage and homes in on enemies, though if Accel gets hit during it then the attack ends. Fortunately it juggles the enemy so it gives you time to move around and deliver more pain. As for his random transformation in his Wild Buzzsaw fusion, it does even MORE damage and is controllable. GO STRAIGHT!
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