
Prince of Persia The Sands of Time "PlayStation 2" (PS2)
Prince of Persia The Sands of time
RétroGaming 2.0 ;0) Introduce yourself "Prince of Persia The Sands of time" is a cross-platform game released in late 2003. A reboot of the original Prince of Persia franchise, development of the game included collaboration with the original series' creator, Jordan Mechner, who is credited in the game as writer and game designer.
Sands of Time places players in control of a character known only as the Prince, son of King Sharaman of Persia. While on a journey to a neighboring kingdom, the Prince unknowingly releases the cursed Sands of Time. The rest of the game pits the player against sands demons – former humans transformed by the Sands – and an even deadlier environment.
The premise is used to divide the game into two segments: combat and platforming. Most of the player's time is spent utilizing the Prince's vast array of acrobatic techniques to navigate the palace. These platforming segments are broken up by combat against the palace's transformed denizens. In combat, the Prince's acrobatic strengths are augmented by his formidable swordsmanship. Both segments often require the aid of the Dagger of Time, a magical relic that can manipulate time itself and undo mistakes made by the player.
The Xbox version is backwards compatible with the Xbox 360 and was released on the system's online storefront on October 23, 2017. On October 24, 2017, it was made backwards compatible with the Xbox One.
Gameplay
Platforming is the central gameplay element to Sands of Time. To navigate the palace, the Prince must utilize every skill in his acrobatic arsenal: from simple running and jumping to running along walls, dodging hazards, and swinging from poles. The environment can be as dangerous as any sand demon; the palace is littered with spikes, saws, and blades.
Accompanying the levels are light puzzle elements, forcing the Prince to pull switches, manipulate mirrors, and search for hidden pathways.
Breaking up the platforming and puzzle elements are faster-paced combat segments. Again, the Prince must use his acrobatic abilities to best his opponents by leaping, rolling, and outmaneuvering his assailants. Defeating the sand demons requires the use of both sword and dagger. The sword is used to force enemies to the ground, which if left unattended will rise to fight again. Only by using the magical Dagger of Time can the Prince strike a finishing blow that will banish the sand demon and absorb the cursed sands.
During both platforming and combat, the player will often make mistakes and require assistance. Help comes in the form of the Dagger of Time's magical abilities, beginning with the ability to rewind time and undo mistakes (and unfortunate deaths). Through the course of the game, new dagger techniques are unlocked: the ability to slow time and freeze enemies. Needless to say, the dagger is often critical to the success of the player.
Game details:
Name : Prince of Persia The Sands of time
First release date :October 30, 2003
Platform(s) : PlayStation Network (PSP)/(PS3)/(PS2)(GameCube)/(Xbox)/(PC)/(Game Boy Advance)
Developer(s) : Ubisoft Montreal Studios
Publisher(s) : Ubisoft Entertainment
Genre(s) : Platformer/Action-Adventure
Theme(s) : Fantasy
Franchise(s) : Prince of Persia/The Sands of Time
Aliase(s) :PoP: SoT/PoPSoT/PoP
RetroGaming 2.0 ;0) Thank you good viewing, let's not waste time moving on and on !!! ;0).
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