Princess Peach In Super Mario 64 | Better Than Unreal Engine !
Playable Princess Peach in Super Mario 64, With Mario's Odyssey's Movesets
I used MSYS2 and sm64 pc builder along with publicly available resources to build a Mario 64 PC port that has the appearance and performance of a contemporary release. . I'll provide a list of the resources below.
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Resources used
Original game assets are needed 👈 Extract the assets from your own legally obtained copy of Super Mario 64"
Optional analog camera and mouse look 👉 https://github.com/sm64pc/sm64ex
Render96 Models 👉 https://retroaesthetics.net/n64-custom-mario/
Cheats menu in Options 👉 https://github.com/sm64pc/sm64ex
Render96 Textures 👉 https://sourceforge.net/projects/render96-hd-texture.mirror/
Sm64rt-Legacy-Renderer (Originally RT64) 👉 https://github.com/DarioSamo/sm64rt-legacy-renderer
Odyssey Mario's Moveset 👉 https://github.com/PeachyPeachSM64/sm64ex-omm
MSYS2 . https://github.com/msys2
sm64pcBuilder2 👉 https://github.com/sm64-port/sm64-port
ENBSeries 👉 https://github.com/enb
Option to disable drawing distances 👉 https://github.com/sm64pc/sm64ex
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In order to play this version, you will need to assemble the game using the original assets and all the resources linked in the description. I want to clarify that I did not create the Render96 models or textures but I incorporated them into a PC port using tools and applications to compile the original assets along with the Render96 models, textures, and other publicly available resources into a playable PC port., Thank you for watching.
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