[PRO] Depth Charge - Command & Conquer: Yuri's Revenge - Online Multiplayer

Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=L9pnAETGokc



Duration: 30:25
19,818 views
185


This map uses Yuri's Revenge Pro Balance, thus every side has an even chance of wining; Made by FReQuEnZy.

BALANCE CHANGES
Multiple Factory build speed bonus, increased from 0.8 to make more interesting build orders viable.
MultipleFactory=1.5
Yuri Faction
Reduced power provided by Yuri's Power Plant by 50, original value was 150.
Reduced power provided by infantry inside Yuri's Power Plant by 75, original value was 100.
[YAPOWR]
Power=100
ExtraPower=25
Disabled Magnetron's ability to attack-move (ctrl+shift) aka auto-mag, increased cost by $200.
[TELE]
Cost=1200
PreventAttackMove=yes
Reduced Gattling weapons damage to infantry armor types by 10% to improve the usefulness of infantry (including the rocketeer) against Yuri.
Reduced Gattling weapons damage against terror drones by 75% to make the use of drones a viable option against Yuri.
Reduced Gattling weapons damage against spawned missile types by 5% (V3, Drednought and Boomer Submarine).
[GattWH]
Verses=90%,70%,60%,50%,30%,10%,10%,5%,3%,125%,40%
Boomer Attack Submarine will now get grabbed by the Soviet Giant Squid instead of just punched.
[BSUB]
Unnatural=no
Reduced Floating Disk's health by 150, original value was 600.
[DISK]
Strength=450
Reduced build time of Lasher tank by 20% to re-balance Yuri's ability to tank fight after nerfing Magnetron and Disk.
[LTNK]
BuildTimeMultiplier=1.3
Reduced Brute sell value to $100 from $250 to fix a Genetic Mutator exploit where yuri could use it for an income, this is meant to discourage people.
[BRUTE]
Soylent=100
Increased Chaos Drone's health by 50 to make it more useful.
[CAOS]
Strength=250
Increased the power requirement for Yuri's Radar by 25, to slow down Boomer & Magnetron rushes.
[NAPSIS]
Power=-100
Reduced Boomer Submarine missile health by 10.
[CMISL]
Strength=40
Allied Faction
Reduced build time of the Allied Powerplant by 25%, now it builds at the same speed as a Soviet Tesla Reactor or Yuri's Power plant.
[GAPOWR]
BuildTimeMultiplier=0.75
Increased Guardian GI's movement speed by 1, original value 3.
[GGI]
Speed=4
Changed Harrier Jet's armor type to medium instead of light, to slightly improve survivability.
[ORCA]
Armor=medium
Changed Black Eagle armor type to medium instead of light, to slightly improve survivability.
[BEAG]
Armor=medium
Increased Tank Destroyer health by 100.
Increased Tank Destroyer movement speed by 1.
Increased Tank Destroyer price by 100.
[TNKD]
Cost=1000
Soylent=1000
Strength=600
Speed=6
Changed Grand Cannon's armor type to concrete from steel, which makes it more vunerable.
Reduced Grand Cannon's maximum range by 2.
Increased Grand Caonnon's minimum range by 1.
Reduced Grand Cannon's build time by 25% to keep it as viable defence option (this makes it build at the same speed as a prism tower).
[GTGCAN]
Armor=concrete
BuildTimeMultiplier=0.85
[GrandCannonWeapon]
Range=13
MinimumRange=4
Soviet Faction
Increased price of the Soviet Nuclear Reactor by $500.
[NANRCT]
Cost=1500
Reduced Flak weapons damage to light infantry by 25%, this makes rocketeer harassing more viable against Soviet factions.
Reduced Flak weapons damage to medium armor types by 20%, this reduces damage to bomber jets slightly.
Reduced Flak weapons damage to spawned rocket types by 10% (V3, Drednought and Boomer Submarine).
[FlakWH]
Verses=125%,80%,50%,100%,80%,20%,0%,0%,0%,100%,90%
Increas Tesla Trooper's weapon range by 1.75.
[ElectricBolt]
Range=4.75
Tesla Tank is now able to fire while moving.
[TTNK]
OpportunityFire=yes
Increased Tesla Tank weapon range by 2.75 (it has the same range as a Rhino Tank now).
[TankBolt]
Range=6.75
Reduced Demolition Truck price by $300.
Changed Demolition Truck armor type to medium to slightly improve survivability.
Increased Demolition Truck health by 25.
[DTRUCK]
Cost=1200
Soylent=1200
Armor=medium
Strength=175
Increased radiation released by Demolition Truck's explosion.
[Demobomb]
RadLevel=500
Increased Terrorist price by $200.
[TERROR]
Cost=400
Soylent=200
Added radiation release to Terrorist's explosion.
[TerrorBomb]
RadLevel=150
Speed=100
ROF=1
Increased Terrorist's explosion damage against Armoured units and base defences.
Increased the area of the splash damage done by Terrorist's explosion by 1.75 cells.
[TerrorBombWH]
Verses=150%,100%,60%,100%,100%,120%,20%,125%,10%,100%,0%
CellSpread=3.75
Increased Terrorist IFV explosion damage by +100.
Added Radiation release to Terrorist IFV explosion.
[CRTerrorBomb]
Damage=350
RadLevel=200
Speed=100
ROF=1







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