¡Pro Evolution Soccer 5! Villarreal vs Liverpool - Gameplay PS2 HD (PCSX2)
Pro Evolution Soccer 5 - PlayStation 2
Fecha de lanzamiento: 4 de agosto de 2005
Desarrollador: Konami
Plataformas: PlayStation 2, PSP, Xbox y PC
#ProEvolutionSoccer #UEFAChampionsLeague #PlayStation2
Características del PC
Portátil Gigabyte AERO 15
GPU: Nvidia GeForce RTX 3060 GDDR6 6GB
CPU: Intel Core i7-11800H (2.3GHz~4.6GHz)
RAM: 16 GB DDR4-3200 MHz
SO: Windows 10 Pro
Configuración PCSX2 v1.7.0
General settings
Casilla de preajuste marcada
Barra al 3 equilibrado
Graphic Settings
Render: OpenGL
Deinterlacing (F5): Automatic
Texture Filtering: Bilinear (PS2)
(✓) Accurate Destination Alpha Test
(✓) Conservative Buffer Allocation
Internal Resolution: 3x Native (1080p)
Anisotropic Filtering: 16x
Dithering (PgDn): Off
Mipmapping: Basic (Fast)
CRC Hack Level: Automatic (Default)
Blending Accuracy: Basic (Recommended)
Texture Preloading: Full (Hash Cache)
Hacks
(✓) Enable HW Hacks
Half Screen Fix: Automatic (Default)
Trilinear Filtering: None (Default)
Upscale Hacks
(✓)Align Sprite
Half-Pixel Offset: Off (Default)
Round Sprite: Off (Default)
Shader
(✓)Texture Filtering of Display
(✓)FXAA Shader
(✓)Enable Shade Boost
OSD
Visuals
Scale: 100
Lod Messages: None
Sistema
Game Settings
(✓)Activar Trucos
(✓)Activar parches para imagen panorámica
Programa utilizado para grabar:
Streamlabs OBS
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Other Statistics
Pro Evolution Soccer 5 Statistics For SEGAjin
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