Procedural Generation in Unity (Part 2) - Room Interiors
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Complete the procedural Generation system from the last video!
●Part 1: http://bit.ly/2A3Ml1j
Git Hub for this project: https://bit.ly/2TQ4Qnw
Brackeys Video on texture reading: http://bit.ly/2xRgEri
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Tags:
procedural generation
unity
c#
programming
photoshop
binding of isaac
legend of zelda
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