Project Brutality 3.0 - Scythe 2 - 11 - UAC Base X #Reshade

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Scythe 2 (stylized as Scythe II on the title screen) is a 32-level megawad for Doom II created by Erik Alm and first released on June 6, 2005. The first edition was missing the final three levels that Alm eventually created for the re-release, published on July 10, 2009. The megawad is split into six episodes; upon finishing one, the player loses all his weapons and ammo via a death exit and is forced to start the next episode with just a pistol. Each episode has a different setting and visual style.

The first Scythe was very popular, so this was a highly-anticipated sequel. Scythe 2 was also well-received, winning a Cacoward. While the original featured small, action-packed levels, Scythe 2 is filled with large, complex and detailed maps. This change has proven to be highly influential. In 2019, an article on the history of Doom mapping called Scythe 2 "the second most influential PWAD of all time after Alien Vendetta".

Scythe 2: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/scythe2

Project Brutality 3.0: https://github.com/pa1nki113r/Project_Brutality/releases/tag/0.1.0A

Reshade: https://reshade.me/

Preset: https://www.dropbox.com/scl/fi/a9ev56gk59f6bvm1cpz5v/Doom-Cinematic-6.8.1-Complete.rar?rlkey=tslz4xhaohg5sfze0ts7879pa

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