Project Sol Part 3: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX
Project Sol demonstrates the power of the NVIDIA RTX development platform for creating cinematic ray-traced content that runs in real-time on a single GeForce TITAN RTX in Unreal Engine 4.22.
In this chapter, Sol tests out his new suit when a challenger arrives.
Learn more here: https://nvda.ws/2ObVjC1
The materials and textures for the cinematic were created using Substance Painter and Designer.
Subscribe to GeForce! https://www.youtube.com/channel/UCL-g3eGJi1omSDSz48AML-g?sub_confirmation=1
Follow GeForce
GeForce Twitter: https://twitter.com/NVIDIAGeForce
GeForce Facebook: https://www.facebook.com/NVIDIAGeForce/
GeForce Instagram: https://www.instagram.com/nvidiageforce/
#NVIDIARTX, #RTXOn, #ProjectSol
#Cinematic
#Sol
#Realtime
#NVIDIA
#Unreal
#UE4
Other Videos By NVIDIA GeForce
Other Statistics
Halo 5: Guardians Statistics For NVIDIA GeForce
At this time, NVIDIA GeForce has 3,196,923 views for Halo 5: Guardians spread across 3 videos. About an hours worth of Halo 5: Guardians videos were uploaded to his channel, roughly 1.36% of the content that NVIDIA GeForce has uploaded to YouTube.