Project "Uber Chaingun" - Survive in Hell
My full playthrough of Survive in Hell on Ultra-Violence difficulty with 100% kills and secrets. Played using "Uber Chaingun" mod through GZDoom source port.
Fair warning: Expect a slowdown when I fire a chaingun near the big pile of dead.
Timeline:
Map 1: Overheating - 0:08
Map 2: Sector of Death - 2:25
Map 3: Abandoned Factory - 5:07
Map 4: Ravaged Area - 6:23
Map 5: Torture Chamber - 8:14
Map 6: Outpost - 9:07
Map 7: Complex Area - 10:09 (Another "Dead Simple ripoff")
Map 8: Square of Death - 12:02
Map 9: Side of Hell - 13:11 (Rocket jump to that Soulsphere? Oh, please)
Map 10: Sandbox - 16:03
Map 11: Gloomy City - 18:02
Map 12: Congested Way - 20:31(Nice throwback to E2M9 of UDoom with the exit)
Map 13: Battle Near Hell - 22:04
Map 14: Star Wars - 23:39
Map 15: Invaded Land - 25:13 (Kinda reminds me of Resistance is Futile - Hell Revealed Map 22. The red key area is pretty boring after I killed all Hellknights)
Map 31: Tron - 30:06
Map 32: Tron Evolution - 32:37
Map 33: Minedoom? - 36:50 (WTF IS THIS MAP?! A Minecraft map in Doom, with actual Creepers? WHAT R THOOOOSE?!)
Map 16: Underground - 40:10 (Ignore that text screen, it appears after Map 30)
Map 17: Beta Industry - 42:24 (MIDI version of Endless Possibilities is pretty good)
Map 18: Delta Sector - 43:28
Map 19: Clau512 - 44:46
Map 20: Hard Way - 45:36
Map 21: Mars City - 46:29
Map 22: Shores of Hell - 49:57
Map 23: Knee Deep in Hell - 52:18
Map 24: Styx Battle - 1:02:44
Map 25: Doom Logo - 1:06:22 (Map name doesn't lie, this map is literally shaped like a Doom logo)
Map 26: Climb to Descend - 1:07:22 (Had to noclip back to the platform because if you fall - "You're DED, not big suprise")
Map 27: Blood Industry - 1:10:58
Map 28: Plancks of Pain - 1:15:18
Map 29: FBase - 1:17:21
Map 30: Crowning Glory - 1:21:57
I need a Coffee Break after this megawad. Are you with me?