Protolife hollow level - This was TOUGH - Let's Play Protolife
Welcome to Protolife - Today we face Protolife Hollow level
So today we are trying to complete the protolife domes level
Protolife 1.07 features
This version includes several balance improvements and bugfixes.
Improvements
Game speed is optimized for high refresh-rate monitors (120Hz, 144Hz, 240Hz). This also means game controls will be smoother in case of any fps drops.
Gamepad hints are now available for in-game tooltips and help panel.
Balance changes — Karst Layer
Angle of the left tunnel is tweaked so it’s more friendly to 45° defense patterns.
Now includes special cocoons that will release all the waves on impact, this prevents 'spawning from the air' issue and makes speedrun more challenging and fair.
Late waves now spawn less enemies, total amount of Behemoths: 61 (was 115), Big worms: 55 (was 90), Magnetos: 4 (was 10).
Flame drop now can’t be blocked with a resource in cell (more effective).
Overall changes make the late stage of Karst Layer less frustrating, but it still requires a good start strategy.
Bugfixes
Fixed T1 and other sounds been muted in some cases.
Fixed game crash related to the crystal farms destruction (Cannot read property 'gridX' of undefined at FarmSmall.update).
Fixed ricochet issue for T3, T4 and TLZR when Particles Settings are lower than MAX.
● Protolife steam -
https://store.steampowered.com/app/809440/Protolife/
Protolife Ludum dare 38 -
https://ldjam.com/events/ludum-dare/38/protolife
About Protolife Gameplay
Stand to defend a distant human colony against the growing lifeform that devours everything in its wake. Build complex defenses from the simplest element possible – a single block, save few remaining settlements and clean the planetary surface from the corruption in this original tower-based RTS. Initially built for a Ludum Dare 38 game jam, it was completely redesigned, got a graphics update, tons of new content, but still works around a simple idea: build towers from blocks, contain the enemy, survive the night onslaught and strike back.
Key features
Unique approach to building process: Every tower is constructed from patterns of simple blocks. Build your defense grid piece by piece the way you like it, upgrade, combine, optimize space and resources to survive against the overwhelming odds.
An enemy unlike usual RTS adversaries: Growing, living entity designed to exploit every small weakness in your defense. The more space it takes from you, the more powerful it becomes.
Freedom of strategy and flexible defense perimeter: Go for quick low-tier tower rush or bunk with well-defended artillery posts, then collect your blocks and rebuild the defenses on the spot — just mind the free space and resources left.
Direct control over the builder: Or two? Dynamically switch between several battlefronts and dominate over the enemy.
Over 30 levels with variative gameplay and win objectives.
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Other games series
Far lone sails: https://www.youtube.com/playlist?list=PLpgZPIJ2ZCLe_HuAGtfmud3KIybeero_B
House flipper: https://www.youtube.com/playlist?list=PLpgZPIJ2ZCLc__uLVnoCPnTEoa33F_Qo3
Keplerth: https://www.youtube.com/watch?v=1NfaCf42ExQ
It lurks below: https://www.youtube.com/watch?v=xUhzAm5zRfM
Cube life island survival pc:https://www.youtube.com/watch?v=xef3uMiU24I
Warbrokers:https://www.youtube.com/watch?v=ttEszeHYUJY
MachiaVillain game : https://www.youtube.com/playlist?list=PLpgZPIJ2ZCLdJDRHaDAQf-_Wtqn8QNcTC
Infectonator 3 game :https://www.youtube.com/playlist?list=PLpgZPIJ2ZCLdDXnZG6Fo1rTRDXF2mxj-L
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Music by TeknoAXE
http://teknoaxe.com/Link_Code_4.php?q=1285&Genre=Techno
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Protolife is a unique tower-based strategy game which gives you a direct control over the builder robot in a struggle against the hungry proto-life organism.
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