Prototype 2: For A "Broad" Audience

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I like Prototype 1, but I did not finish Prototype 2 until 2018, and I wondered why. What follows is a look into what works and what doesn't in Prototype 2, and why I think Radical Entertainment closed down, due to "not finding a broad commercial audience".

Time codes:
0:00 Introduction
2:55 Prototype 1
5:08 Prototype 2 Story Beginning
6:33 Comics
10:13 Prototype 2 Rest of Story
17:15 Positives
21:45 More Things to do
24:39 Radnet
27:32 Empathy
29:44 James Heller
33:17 Luis Guerra
35:24 Colonel Rooks
39:52 Blackwatch and Empathy
45:35 Humour
50:42 The Women of Prototype 2
51:48 Sabrina Galloway
55:02 Red Crown
57:03 Dana Mercer
1:00:18 Conclusion



Sources:
Crecente, Brian (June 28, 2012). "Prototype couldn't find a big enough audience, studio essentially closing down". Polygon. Vox Media. Retrieved May 6, 2018.
https://www.polygon.com/gaming/2012/6/28/3124092/prototype-developers-radical-entertainment-rumored-to-be-shutting-down

Jenkins, David (April 24, 2012). "Prototype 2 review – super anti-hero (X360)". Metro. DMG Media. Retrieved June 1, 2018. https://metro.co.uk/2012/04/24/prototype-2-review-super-anti-hero-400303/

Morrison, Marc (May 18, 2012). "Prototype 2 Review". 411Mania. Archived from the original on May 20, 2012. Retrieved May 7, 2018. https://web.archive.org/web/20120520135720/http://www.411mania.com/games/reviews/238701

Articles on Ethics:
Christopher Bartel, Free will and moral responsibility in video games, Ethics and Information Technology, v.17 n.4, p.285-293, December 2015 https://dl.acm.org/citation.cfm?id=2887441

John Murphy , José Zagal, Videogames and the Ethics of Care, International Journal of Gaming and Computer-Mediated Simulations, v.3 n.3, p.69-81, July 2011 https://dl.acm.org/citation.cfm?id=2603907

Sebastian Ostritsch, The amoralist challenge to gaming and the gamer's moral obligation, Ethics and Information Technology, v.19 n.2, p.117-128, June 2017 https://dl.acm.org/citation.cfm?id=3095636

Marcus Schulzke, Defending the morality of violent video games, Ethics and Information Technology, v.12 n.2, p.127-138, June 2010 https://dl.acm.org/citation.cfm?id=1825112

Moral positioning in video games and its relation with dispositional traits, Computers in Human Behavior, v.50 n.C, p.1-8, September 2015 https://dl.acm.org/citation.cfm?id=2798753

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Tags:
Prototype 2
#gaming
video essay
Prototype 2 For A Broad Audience
Orylen
Dana Mercer
Sabrina Galloway
Alex Mercer
James Heller
Maya
Amaya
Pariah
Elizabeth Greene
Karen Parker
Colonel
Rooks
Lieutenant
Riley
NYZ
Blackwatch
Bloodtox
Whitelight
Blacklight
Goliath
Athena
Luis Guerra
game



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At this time, Orylen has 3,980 views for Prototype 2 spread across 3 videos. His channel uploaded an hours worth of Prototype 2 videos, less than 0.49% of the total video content that Orylen has uploaded to YouTube.