PS1 Sound RAM for FF9

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PS1 sound RAM for FF9. (PS1 Emulator)
The beats and quarter note ticks are set in order and counted by the RAM.
This mechanism is also used in FF7-9.
The tempo is 2 bytes, and it seems to be able to set the decimal point.
Occasionally, the sound is choppy,

0:00 ...Crossing Those Hills
0:37 ... Battle 1
1:23 ... Fanfare
1:42 ... Crossing Those Hills
2:04 ... Run!