PS4 & Xbox One Crytek Interview Analysis Part 1 - Console Specs, 60 vs 30FPS, Compute, CPU, GPU

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In recent interviews, Cevay Yerli has been discussing the specs of Sony's Playstation 4 and Microsoft's Xbox ONe. Cevat Yerli works for Crytek, who are of course producing Ryse son of Rome for the X1.

In this part of the interview analysis, I take a look at his discussions on GPU compute, the cloud, CPU performance, 8GB of memory. He also speaks about the frame rate of games, and the sacrifices made to achieve better looking detail at the cost of GPU rendering time.

I provide full analysis, explaining what the technical details mean and give information / comparisons with what other games developers have said in regards to the Playstation 4 and the Xbox one.





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