Putting the Bird to Rest | "Wuchang: Fallen Feathers" [EP18]

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Finally putting the Bo Sorcerer to rest in this episode. This is one of those fights that I could have probably downed earlier if I'd been willing to swap up my build a little, especially as regards the Blocking thing as for some reason I assumed the skills in the skill tree would replace my Empyrean Crash and, looking back, that makes no actual sense. Kinda wish they'd made the distinction clearer between Discipline skills and Weapon Skills, but that's on me, really...

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Everyone knows I love souls games. Everyone knows I'm bad at souls games.

And as with all souls games, I'm sure a lot of people will hate my critique on this one. As always with this type of content, unconstructive comments will just be deleted.

I have very mixed thoughts on Wuchang. I like many of the ideas, but the execution often leaves a lot to be desired. My first couple hours were tricky to get to grips with. Here's how they went. Timestamps provided to get you to where you want to go.

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00:00 - Storyteller
04:05 - Bo Sorcerer (BOSS) [18 total 💀 ]
15:34 - Victory (Finally!)
26:08 - Refugee Camp

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ABOUT THE GAME

WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.

https://store.steampowered.com/app/2277560/WUCHANG_Fallen_Feathers/

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#wuchangfallenfeathers #soulslike #letsplay