PvzGW2 - and here is why peashooter is hopeless when played inside the action
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Published on ● Video Link: https://www.youtube.com/watch?v=N8C8llK-tX0
used hyper to create distance once the garden was captured.
hyper was still in cooldown 20+ seconds later leaving me with nothing against the random engineer stun.
no matter how good you are the only way to play something other then 1 for 1 is playing from the back
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