Q*Bert (1982) by Gottlieb

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Published on ● Video Link: https://www.youtube.com/watch?v=jT2Q9VU9EsQ



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Q*bert (1982)
Duration: 2:22
56 views
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Q*Bert (1982) by Gottlieb. Q*bert /ˈkjuːbərt/ is an arcade video game developed and published by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses "isometric" graphics to create a pseudo-3D effect, and serves as a precursor to the isometric platformer genre. The object is to change the color of every cube in a pyramid by making the on-screen character hop on top of the cube while avoiding obstacles and enemies. The game was Gottlieb's most successful video game and among the most recognized brands from the golden age of arcade video games. It has been ported to numerous platforms. The success resulted in sequels and the use of the character's likeness in merchandising, such as appearances on lunch boxes, toys, and an animated television show. The character Q*bert became known for his "swearing", an incoherent phrase of synthesized speech generated by the sound chip and a speech balloon of nonsensical characters that appear when he collides with an enemy. Q*bert is an action game with puzzle elements played from an axonometric third-person perspective to convey a three-dimensional look.

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Other Statistics

Q*bert Statistics For STUGTECH

At present, STUGTECH has 78 views spread across 2 videos for Q*bert, with his channel publishing less than an hour of Q*bert content. This is less than 0.09% of the total video content that STUGTECH has uploaded to YouTube.