Quake 1 (AfterShock for Quake) - Ep2: Corrupt Mischief - Diff.: Hard
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Playing Expansion of Quake 1 "AfterShock for Quake" at the "Hard" difficulty, using the "Dark Places" engine. Once more, I fell onto a bug with the engine not activating doors, which led me to having to use "noclip" to go through a door that should be open in one stage.
his time the microphone is working and you can hear me complain about it at last :)
00:00 Selection Stage
00:48 ..Ambush?
05:45 The Descent
15:52 Rook to King's Bishop
24:55 Entering JONLEVEL
32:23 The Descent
This is the first time in my life I play this expansion. Thus, I don't know enemy placements etc.
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