Quake 3: Arena - Tier 6: Master (Hardcore)
No commentary playthrough on Hardcore difficulty.
Tier 6 - Master.
0:13 - Q3DM16: The Bouncy Map.
7:30 - Q3DM17: The Longest Yard.
14:03 - Q3DM18: Space Chamber.
19:50 - Q3TOURNEY6: Apocalypse Void.
A playthrough of Quake 3 Arena (1999, PC) developed by iD Software. In this playthrough, I complete the single player campaign on Hardcore difficulty. I can still remember the printed-media hype for the idTech3 engine and it's 'curved sufaces', with every screenshot released so intriguing because they were only environment screenshots, not from gameplay.
In this playthrough, I am running Quake 3 using the IOQuake3 sourceport, which can be found at https://ioquake3.org/
End music credit:
"Calabria", provided by Filmstro: Music That Moves (www.filmstro.com).
Gameplay recorded using OBS Studio (https://obsproject.com/).
Produced using ShotCut (https://www.shotcut.org/) and Audacity (https://www.audacityteam.org/).
I do not intend any copyright infringement in this video. The Quake copyrights are owned by their respective owners which includes but not limited to iD Software and Bethesda Studios. I did not make this game (or any of it's assets) and I do not claim to. I do claim recording the gameplay and associated commentary.
#Quake3Arena #idSoftware #idTech3
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