
Quake 4 (PC) - Part 08
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Published on ● Video Link: https://www.youtube.com/watch?v=y4Okd-9Cwi8
Part 8: Construction zone.
Luckily many enemies in this level can be ignored, or killed without stopping. Thanks to the strafing I do the mech moves a little faster than normal. There is also some thinking behind the strafe jump at the end where I go right into the hill. This is a slope-jump-turn and it proved itself to be faster than stop jumping, turn and then start jumping again (curving is not enough here).
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