Quake - Easy Run of tcoa by Flávio Quadros in 0:23
--Downloads--
DEMO: https://quake.speeddemosarchive.com/quake/demos/ER/tcoa_023.dz
MAP: https://quake.speeddemosarchive.com/quake/maps/tcoa.zip
DZIP: https://quake.speeddemosarchive.com/quake/downloads/dzip.zip
JOEQUAKE: http://joequake.runecentral.com/downloads.html
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Runner : Flávio Quadros, "GinKo"
Map : tcoa - the city of angels by œôòinãá
Skill : Easy (0)
Type : Run
Secrets : 0/2
Kills : 3/83
Time : 0:23.85454
Date : February 28, 2007
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I have a strange feeling of deja vu: open-air
grey castle-shaped map... exit trigger at the
highest spot... upwards spawn boost... Lag?
Okay, the first time I succeeded at the spawn
boost it was a 26s, then I got two 24s
without much trouble, then an amazing 23.7s.
But as the last elevator took me to the
finish line, I had a huge surprise: that
"triggers visible" option was enabled, so my
run had to be thrown away. I strugled to get
another 23s, making 10 (ten) 0:24 on the way,
including some with mistakes after the spawn
boost.
However, all that hard work doesn't mean I'm
finaly happy with a demo. The bunnies at the
start weren't good, just enough and there's
the super ugly trip on the elevator. 0:22 is
definetly possible with this route, though
pass through the knights w/o getting stuck
and have the spawns to behave nicely is very
hard (at least to me). Oh, and if you feel
like "dA 1337" you can try a double/triple
spawn boost straight to the exit.
Enjoy :)
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