Quake | Part 15: Something Living in the Walls

Quake | Part 15: Something Living in the Walls

Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=yv7XsRt8YwI



Quake II
Game:
Quake II (1997)
Duration: 21:38
6 views
0


Moving through the hallways of level three, with the not-very-secret doors that lead back to previous rooms, reminds me of one of my favorite maps from Thief: The Dark Project. The "Assassins" level starts with trailing some hired killers through the city, but ends up at a mansion filled with secret passages behind the walls that let the owner spy on guests. The halls are much bigger here, as Quake was designed for run-and-gun action rather than stealth.

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My playlist for Quake:
https://www.youtube.com/playlist?list=PLdBIevUsFjkaOUSPSMxasO41eW5IzCSx7

Get Quake for yourself!
Steam: https://store.steampowered.com/app/2310/QUAKE/
The Humble Store: https://www.humblebundle.com/store/quake-offering-pack
Good Old Games: https://www.gog.com/game/quake_the_offering

Download the "DarkPlaces" Source Port: https://icculus.org/twilight/darkplaces/index.html
NOTE: A retail copy of Quake is required!

Watch other rangers play Quake!
Lazy Game Reviews: https://youtu.be/m0XOKSat57Q (review)
Pixelmusement (Ancient DOS Games): https://youtu.be/WZlyz6LL6vg (review)

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Quake was developed for DOS PCs by iD Software in 1996, and would go on to become arguably the most influential first person shooter game to ever grace the genre. Although the gameplay is very similar to that of The Ultimate Doom, Quake trades the Martian and Hellscape settings of its predecessor for alternate dimensions, gothic architecture, and enemies that would feel at home in the stories of H.P. Lovecraft.

Earth has once again been experimenting with teleportation technology, called "slipgates." With them, mankind can instantly transport people and cargo across vast distances. The possibilities were nearly endless.. and one of those possibilities happened to involve an enemy force, code-named "Quake," tapping into the slipgate network to send an army to conquer the planet. But before a preemptive first strike could be launched from Earth, Quake made its move. Now it's up to the one surviving ranger to fight his way back into the base, into the monster's home dimension, and put a stop to their invasion once and for all.







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Quake II Statistics For White Rhino PSO

At this time, White Rhino PSO has 97 views for Quake II spread across 5 videos. The game makes up 1 hour of published video on his channel, less than 0.42% of Quake II video content that White Rhino PSO has uploaded to YouTube.