Quake | Part 18: Don't Know What You Got 'Til It's Gone
Playing through Quake has made me really appreciate when FPS games give the player some form of in-game map. Sure, having a status bar that lets you know how many of the total secrets you've found and enemies you've killed for each level is helpful for completionists, but a lot of these levels are very easy to get lost in. Add teleporters or portals to the mix and all bets are off. I apologize to anybody who was frustrated while watching today's video.
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My playlist for Quake:
https://www.youtube.com/playlist?list=PLdBIevUsFjkaOUSPSMxasO41eW5IzCSx7
Get Quake for yourself!
Steam: https://store.steampowered.com/app/2310/QUAKE/
The Humble Store: https://www.humblebundle.com/store/quake-offering-pack
Good Old Games: https://www.gog.com/game/quake_the_offering
Download the "DarkPlaces" Source Port: https://icculus.org/twilight/darkplaces/index.html
NOTE: A retail copy of Quake is required!
Watch other rangers play Quake!
Lazy Game Reviews: https://youtu.be/m0XOKSat57Q (review)
Pixelmusement (Ancient DOS Games): https://youtu.be/WZlyz6LL6vg (review)
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Quake was developed for DOS PCs by iD Software in 1996, and would go on to become arguably the most influential first person shooter game to ever grace the genre. Although the gameplay is very similar to that of The Ultimate Doom, Quake trades the Martian and Hellscape settings of its predecessor for alternate dimensions, gothic architecture, and enemies that would feel at home in the stories of H.P. Lovecraft.
Earth has once again been experimenting with teleportation technology, called "slipgates." With them, mankind can instantly transport people and cargo across vast distances. The possibilities were nearly endless.. and one of those possibilities happened to involve an enemy force, code-named "Quake," tapping into the slipgate network to send an army to conquer the planet. But before a preemptive first strike could be launched from Earth, Quake made its move. Now it's up to the one surviving ranger to fight his way back into the base, into the monster's home dimension, and put a stop to their invasion once and for all.
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At this time, White Rhino PSO has 149 views for Quake Champions spread across 12 videos. The game makes up 4 hours of published video on his channel, roughly 1.17% of Quake Champions content that White Rhino PSO has uploaded to YouTube.