Quixel - "Rebirth": Leveraging Scan Data in UE4 | SIGGRAPH 2019 | Unreal Engine

Quixel - "Rebirth": Leveraging Scan Data in UE4 | SIGGRAPH 2019 | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=K1cpRZ8BUF8



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Unreal (1998)
Duration: 20:23
12,771 views
297


Quixel's Head of Evangelism Galen Davies takes an in-depth look at the company's recent "Rebirth" demo. Find out how a small team can leverage nondestructive and procedural workflows with Megascans high-quality scan data and Unreal Engine to create photorealistic imagery with unprecedented ease and flexibility.

Learn more at http://www.unrealengine.com/siggraph2019




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
SIGGRAPH2019
Quixel



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