Rage and Review - Episode 12 - Time Commando
It's weird, it's janky, it's tacky, and in the end, it's a futuristic French odyssey that you will never forget. It's the PSX version of Time Commando, and Paul tries his best to mentally come to grips with the experience. How do you attack? Why won't the weapons work? The neon spandex.
This is an early 3D game that really should receive more recognition than it has. Adeline Software (really Infogrames in spirit) set out to make something ambitious, with the pre-rendered environments and an ambitious scope that covers quite a few distinct periods of human history.
Clubbing the primates to death is the most satisfying part, and we think you'll agree.
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