RAIDEN V : DIRECTORS CUT – Gameplay - Walkthrough #1 - [PS5] - No Commentary

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Published on ● Video Link: https://www.youtube.com/watch?v=E6ybgWmzxz0



Game:
Raiden V (2016)
Category:
Walkthrough
Duration: 20:41
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3


Gameplay in Raiden V is a mixture combination of the prior installments including Raiden Fighters sub-series/spinoffs, but the plot incorporates real-life locations, with the player craft fighting enemies in New York, the Middle East, France, England, Belgium, and Sweden.

Like the Raiden Fighters series and Raiden IV: Overkill, players have a choice of three aircraft: The Azuma from Japan (the aircraft from the early games), Spirit of Dragon from United States and Moulin Rouge from France. They all have different grades of power, defense, mobility and a sub-weapon of fixed power. Unlike Raiden IV and Raiden Fighters Jet, all aircraft have the same pre-installed bombs.

Another change with Raiden V is the introduction of a shield/energy bar, allowing the player to take a number of hits before being destroyed. However, only one ship is provided, thus on destruction, the player will lose their score and be asked to continue.

"Flash Point" returns since its introduction in Raiden III. There are five levels of Flash Point gauge, with the chain score challenging players to make it to the online leaderboard. Killing enemies rapidly will fill the gauge more efficiently thus improving the score multiplier.

Raiden V also introduces the Cheer System where online players can cheer each other to unlock the skill Cheer Call. In tight situations, using Cheer Call will cancel all enemy bullets at once and allow players to greatly boost sub-weapons for a short time until the Cheer Call gauge is depleted. Boosted sub-weapons cause heavy damage and instant attack speed. The Cheer Call gauge can increase slowly by progressive play and rapidly every time the player presses "Cheer" to other players who get any achievement, such as destroying a certain number of enemies or defeating a boss without taking damage. Players that receive many cheer counts will increase the cheer call gauge faster.




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