Ranton Podcast #8 - Talking to a Game Developer
Cezar worked for Ubisoft for a long time and was deeply involved in projects such as Assassins Creed: Origins, Ghost Recon: Future Soldier, Hawx and more.
He's now at Virtuos and worked on big games like Shadow of the Tomb Raider.
I got him on the podcast to give us an inside look behind the scenes of the gaming industry. How are games made? What do studios think of online influencers? How are the working conditions? And a lot more.
I hope you enjoy!
STIMESTAMPS:
1:20 Who is This Mysterious Game Developer And What games has he worked on?
6:54 Is it true that Developers are being exploited by big studios?
10:24 Is Overtime a big problem in the industry, for example Read Dead Redemption 2 Rumors
16:15 Are Developers working Project to Project or are they hired long term?
20:12 How much creative freedom does one developer or programer have in a project? And advice on how to pitch ideas to the bosses.
28:12 How did Cezar get into the gaming industry.
35:35 How does a good day at work look like?
36:42 How does a bad day at work look like?
38:06 Can developers work from home and whats security like in the industry
42:18 How do developers feel about content creators and gaming journalists that are very focused on "negative" aspects of the industry?
48:30 Are Developers able to laugh about funny Reviews? In particular mine. Because they're very funny. Honestly. Look at them. They are hilarious. Right? How do I do it... unbelievable. Thats just me I guess. hehe. Subscribe.
51:20 Is there corruption when it comes to game reviews? And what impact do negative reviews have?
56:13 How much vacation can developers take?
59:02 Why Are E3's so cringy?
1:00:50 Deep INSIDE KNOWLEDGE about Todd Howard
1:02:12 How Ranton met Christian Bale
1:03:18 How do studios react to major game releases from competing companies
1:04:40 Is it required to play certain important games to become a developer?
1:08:35 Has Cezar ever pitched his own idea or worked on his own game?
1:11:07 "Pillars" are very important in game development. But what are "Pillars"?
1:13:38 Most Emotional Gaming Moments
1:22:07 How professional are voice actors? Do they get emotional?
1:27:00 Does God Of War (2018) have a bad fighting system?
1:31:29 Does being a developer change the way you experience video games?
1:35:10 The Great Todd Howard once said: Always look at what the players complain about, never look at their solutions. Is that true?
1:37:33 Are Smaller Youtubers better than Bigger Youtubers?
1:38:45 What does Cezar think about Ranton Reviews?
1:39:55 Why Game Reviewers constantly complain about grindy games.
1:46:55 Something that we have always wanted to do, but never did. And why?
1:55:13 What is Cezar's favorite game? Most important games for him.
2:05:58 Cezar's message for the average gamer. When you play games, just keep this in mind.
2:09:15 Last Words
THANK YOU!
The views and opinions expressed in this video are those of the author and do not necessarily reflect the official policy or position of Virtuos or its clients.
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