Remedy: How a Global Production Workflow Brought "Alan Wake" to Life

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Published on ● Video Link: https://www.youtube.com/watch?v=wN371XtuvKA



Alan Wake
Game:
Alan Wake (2010)
Duration: 5:06
5,006 views
32


http://www.autodesk.com/modernpipeline Psychological action game "Alan Wake" came to life thanks to Remedy's modern game development pipeline, built on Autodesk 3ds Max, Mudbox, and MotionBuilder. Assets were created by various facilities throughout the US & Europe — facial motion capture in Phoenix, stunts motion capture in New York, data clean-up in Frankfurt — with final assembly done in Finland. Easy data interchange enabled a fluid development workflow -- bringing emotion, story, and environments to life.







Tags:
motion capture
alan Wake
remedy
3d Animation
Keyframing
Autodesk
3ds max
Mudbox
Mobu
Motionbuilder
3d rendering
Modeling
Mocap
Studio
sculpting



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Alan Wake Statistics For Autodesk

At this time, Autodesk has 5,006 views for Alan Wake spread across 1 video. His channel published less than an hour of Alan Wake content, less than 0.01% of the total video content that Autodesk has uploaded to YouTube.