Remote Triggers have one major flaw - this is how to fix it!
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Published on ● Video Link: https://www.youtube.com/watch?v=TUW-0vfJ2as
Once you start with a simple premise - that you can use the updated conditional button to change everything when the player is holding an item - the possibilities seem endless. Continuing on from the EvoChrome mechanic and the improvised Weapon Manager Device, here we see it fixing the Remote Trigger devices. Primarily, how to tell the player what the buttons do!
I’ve also used some special effects and proximity effects to add some more layers of fun, but your limits are your own imaginations, so have fun with it.
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