Removing an early game feature! - Godot Game Devlog 3
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Published on ● Video Link: https://www.youtube.com/watch?v=xRuoyzJvgpQ
Come along as I dive into game development for the very first time using the Godot Engine!
In this devlog, I’ll share:
○ How I tackled the challenge of implementing a coyote timer to make jumps feel smoother
○ The process of adding NPCs that bring the world to life
○ Why I decided to remove a feature and what I learned from it
The journey begins here, and I’m excited to have you along for every success, failure, and breakthrough. Whether you're new to game development or just curious, this video has something for you!
Don’t forget to like, comment, and subscribe to follow the adventure. 🚀
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