Replay Value in Games
Many people want to get as much value from the games they buy. Many developers want to add variety into a game to keep a player coming back and see something new. Nowadays it feels like people start to see Replay Value as a bad thing. Some believing that if it's not possible to see all of the content in one playthrough, that it's bad design somehow.
Sources Used:
• Dead Rising 4 GAMEPLAY - E3 2016 Interview
https://www.gamespot.com/articles/marvel-vs-capcom-infinite-devs-on-preserving-depth/1100-6451133/?ftag=GSS-05-10aaa0b
• Mega Man X Legacy Collection 1 & 2 Announc...
• Tales of Vesperia Definitive Edition Trail...
• Atlus USA Trailer: Devil Survivor
• Mass Effect 2 Launch Trailer
• Fire Emblem Echoes - Launch Trailer (Ninte...
• Best time to use the donut drake skin in u...
https://www.gamesradar.com/therell-be-no-donut-drake-uncharted-4/
• Resident Evil 7: biohazard - Launch Trailer
Music Used:
In Lumière's Name - Clair Obscure Expedition 33
Ancient Sanctuary - Gestral Summer Party - Clair Obscure Expedition 33
Spring Meadows - Battling Breeze - Clair Obscure Expedition 33
Ancient Sanctuary - Lake - Clair Obscure Expedition 33
Tokyo Map - Tokyo Dark
The Shrine - Tokyo Dark
Kingdom of Cats - Tokyo Dark
Blood Step - Tokyo Dark
Dead Rising, Dead Rising 4, Mega Man, Mega Man X, Mega Man X3, Mega Man X4, Resident Evil, Resident Evil 7, Capcom, Final Fantasy, Final Fantasy V, Romancing Saga 2, Square Soft, Square Enix, Shin Megami Tensei 3 Nocturne, Persona, Persona 3, Persona 4, Persona 5, Devil Survivor, Devil Survivor 2, Atlus, Tales Of, Tales of Vesperia, Bandai Namco, Mass Effect, Mass Effect 2, Mass Effect 3, Bioware, Fire Emblem, Fire Emblem Echoes: Shadows of Valentia, Uncharted, Uncharted 2, Uncharted 3, Uncharted 4, The Last of Us, Naughty Dog, Stellar Blade, Shift Up,


