
Reruns | After Shadows - Demo Playthrough (Pt. 2)
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This one's different - a 2D rogue-lite platformer with elements of stealth and 'metroidvania' map traversal. Active several special machines throughout the area and retrieve your reward form a magical tree monster, all the while evading The Beast; which can appear at any time, ready to strike. Learning routes and removing obstacles is a big part of this one, although dying to platforming elements that randomly break felt really cheap and very much soured the experience.
UPDATE: Seems the randomness of the ropes breaking has been improved with a UI update to warn players they need to skedaddle, much better!
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