Resident Evil 3 Remake 100% Assisted Walkthrough Chapter 4 The Hospital Jill & Carlos

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Resident Evil 3
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Walkthrough
Duration: 1:01:56
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Welcome to my 100% collectables Including (20 Charlie Dolls, 56 Files, 20 Locks / Lockers / Strongboxes / Pickable Locks, 6 Inventory Upgrades, 25 Key Items, 4 collectable Weapons, and 66 Files.

Chapter 4 The Hospital Jill & Carlos
1. 5:25 [File #35/56] Spencer Memorial PamphletHospital 1F (Reception): In the reception room where you encounter the first zombies, interact with the newsstand on the right for a file.

2. 6:00 Mr.X I found your hat.

3. 6:20 [Charlie Doll #14/20]Hospital 1F: After leaving the reception there’s a Charlie Doll at the end of the next hallway.

4. 6:50 [File #36/56] Nurse’s Journal: Sept. 25 Hospital 1F (Lab Reception): A file sits on the desk of the lab reception.

5. 7:00 [Key Item #13/25] Tape PlayerHospital 1F (Lab Reception): On the table of the lab reception desk. Combine with Audiocassette Tape to open the voice-controlled door in Lab Reception.

6. 12:05 [Charlie Doll #15/20]Hospital 2F (Roof): As soon as you reach the roof, turn right immediately and look down for a Charlie Doll next to the door.

7. 12:47 [File #37/56] Nurse’s Journal: Sept. 27 Hospital 2F (Records Room): Inside the Records Room on a shelf is one document.

8. 13:40 Hospital MapHospital 2F: Backtrack upstairs where you jumped down to the courtyard. The file is in the hallway, hanging on a message board next to the Records Room.

9. 14:40 [Weapon Upgrade Part #7/10] Tactical Grip (Assault Rifle)Hospital 1F (Courtyard):

10. 15:10 [Key Item #14/25] KeyHospital 1F (Courtyard): Same courtyard as above, sitting on the ground.

11. 17:25 [File #38/56] Nurse’s Journal: Sept. 29 Hospital 2F (Staff Room): In the Staff Room on a desk.

12. 17:50 [File #39/56] Memos from AdministrationHospital 2F (Staff Room): In the Staff Room on a wall next to the door.

13. 18:40 [Key Item #15/25] Hospital ID CardHospital 2F (Staff Room): Use the Locker Room Key to open the door in the Staff Room. Inside one of the lockers is the key card (to be used on locked hospital doors).

14. 22:35 [File #40/56] Note about a Tape RecordingHospital 2F (Nurses’ Station): Nurse’s Station on a table.

15. 22:45 [Lock #15/20] Safe + [Weapon Upgrade Part #8/10] Dual Magazine Assault RifleHospital 2F (Nurses’ Station): There’s a safe in the Nurse’s Station. CODE = 9 LEFT – 3 RIGHT.

16. 23:40 [Charlie Doll #16/20]Hospital 2F (Sickroom): From where you picked up the last item, enter the room on the left. Behind the door in the paper bin sits this well-hidden Charlie Doll.

17. 26:55 [Key Item #16/25] Audiocassette TapeHospital 2F (Treatment Room). In the room where the two hunters are in.

18. 29:55 [File #41/56] RE: Lost ItemsHospital 1F (Operating Room): Go back downstairs, and use the ID Card on the door to the Operating Room. The file is in there, behind the medical chair.

19. 32:20 [File #42/56] Banquet InvitationHospital 1F: Use the Tape Player on the audio-controlled door. In the room behind it you find the corpse of Dr. Bard and next to him is this document.

20. 33:15 [File #43/56] Email from Nathaniel Bard Hospital 1F: Same room as above, on the computer (unmissable).

21. 35:10 [Key Item #17/25] Vaccine SampleHospital 1F: Same room as above, go through next door and it will be on the shelf.

22. 39:35 [Key Item #18/25] DetonatorHospital 1F (Reception): While defending the hospital it’s in a crate by the windows, can’t miss it.

23. 41:55 [Inventory Upgrade #5/6] Hospital 1F (Reception): While defending the hospital, wait for a hunter to break through a door. This unlocks a new side room with the hip pouch inside.

24. 48:35 [Weapon 3/4] G18 Handgun (Burst Model)Hospital 1F (Makeshift Sickroom): As soon as you wake up Jill, is on the table next to the door.

25. 51:50 [Lock #16/20] StrongboxHospital 1F: In the hallway after Reception, take the path on the left to find this locked box at the end (contains MAG ammo).

26. 52:52 [Lock #17/20] LockerHospital 1F (Emergency Entrance): Where the zombies broke through the glass (contains Explosive Rounds).

27. 54:45 [Lock #18/20] LockerHospital 2F (Staff Room): Inside the Staff Room on the 2nd floor is a locked locker (which contains Shotgun Shells).

28. 57:35 [Lock #19/20] LockerHospital 2F (Linen Room): In the corner of the Linen Room on the 2nd Floor (contains MAG Ammo).

29. 59:00 [Weapon 4/4] .44 AE Lighting HawkHospital 1F (Courtyard): In the hallway on the 2nd floor Jill can squeeze under some rubble that’s blocking the path. Behind it, she can drop down a window to a section of the Courtyard you couldn’t reach as Carlos (only Jill can squeeze under the rubble). There you find a metal box which contains the .44 AE Lightning Hawk Magnum weapon. It’s the last weapon in the game. Kendo’s Armory Trophy / Achievement Unlocked!

30. 1:01:25 [Lock #20/20] Padlock DoorHospital 1F (Reception): Door on the right side of the Reception area.

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