This is it. The journey to Resident Evil 4 is finally complete. I finally got to do a playthrough of this game for the first time. It's one of those games where everything has already been said. I was surprised how linear it was but the constant change of the environment and set pieces kept it moving like an action movie. So many different types of enemies, bosses and tons of weapons and upgrades add a lot of replayability. The gameplay itself features an over the shoulder camera allowing you to aim directly at specific parts of enemies with even button prompts for melee finishers. So much has changed for better or worse not only with the Resident Evil franchise but the 3rd person genre itself. This is part 3 of 4 of our longplay.
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