Resident Evil 6 PC - Forest Cemetery with Giant Enemies
With my trainer v5.0, now we can modify the enemies! But if we change the sizes of the enemies, they may not be displayed correctly in mini-cutscenes and they may not be able to climb through barriers.
The Jake and Ada alternative models can be rendered perfectly because of the ultimate shader package created by my SPKG tool.
In this video, I have also applied the new "never get wet" hack, so the Jake model can still be rendered properly after getting wet.
To download the trainer and the ultimate shader package, go to:
http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?showtopic=24364
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wilsonso presently has 4,652,062 views for Resident Evil 6 across 18 videos, and about 2 hours worth of Resident Evil 6 videos were uploaded to his channel. This makes up 14.47% of the content that wilsonso has uploaded to YouTube.