Resident Evil Resistance - Alex Wesker (Rank 8) Mastermind [Patch Update 5-15-2020]

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Resident Evil: Resistance
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Resident Evil Resistance - Alex Wesker (Rank 8) Mastermind [Patch Update 5-15-2020]

My Rank 8 Alex Wesker with another patch Update on Thursday/Friday, May 15th.

I didn't realize this until I rewatch this video, but their Jill player appears to have 'continuous' lag. Unfortunately, this is why they may have lost due to their Jill player was having connection issues. Or maybe it was a new player. I assumed it was a new player at the time and hence why I backed off in Area 2 with Jill if I could. Still a good attempt and good game everyone.

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Skill
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Ultimate Skill: Bioweapon Yateveo - Verdant, Increases Yateveo's health and Slime is harder to escape.
Passive Skill: Biohazard - Epidemic, Increases infectious gas duration, and creatures within the area of effect become infectious.
Passive Skill: Resident of Evil - Trap Efficiency, Lowers cost of Trap Cards by 1.

- Mastermind's Card Unlocks per Area

Unlocks in Area 2: Virus Mine - Trap, a trap that infects Survivors.
Unlocks in Area 3: Efficiency Mod Infection - Mod, reduces cost of all infection-related cards by 1.

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Equipment
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* [Cost 3 pts.] Camouflage Coating - Trap, Decreases distance of traps detected by Survivors which is more difficult to avoid.
* [Cost 6 pts.] Inductor III - Trap, Greatly decreases time needed to arm traps.
* [Cost 6 pts.] Viral Canister III - Creature, Greatly increases Infection Rate.
* [Cost 5 pts.] Military Grade Explosives II - Trap, Moderately increases damage dealt by traps..

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Deck
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My Deck
* [Cost 3 pts.] Zombie Infectious
* [Cost 5 pts.] Tough Zombie Infectious
* [Cost 1 pt.] Tracker Mine
* [Cost 2 pts.] Landmine
* [Cost 3 pts.] Leghold Trap
* [Cost 4 pts.] High Explosive Landmine
* [Cost 4 pt.] Turret Rilfe
* [Cost 2 pts.] Electromagnetic Shield
* [Cost 1 pt.] Enhancer Berserker
* [Cost 2 pt.] Discount

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Cosmetics
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Tough Zombie: Heavy Metal
Rest of the zombies are Default attires.

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Map
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Downtown

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Patch Notes
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Added Features / Removed Restrictions

• Bonus RP is now awarded to players who select "Random" for matchmaking when playing a Quick Match.
• Removed rank-based restrictions for equipment slots, equipment point limits, and equipment chest purchases.
• RP Boosters will no longer be consumed if a match awards RP below a certain amount.
• Removed rank-based restrictions from Mastermind character selection and deck customization. Map preset editing is now unlocked by reaching Rank 5 with any Mastermind character.
• Added a feature to reduce players from being denied entry to a room when matchmaking with a team of Survivors.
• Added a feature to the Steam version which allows players' profiles to be viewed from the result screen.

Resolved Issues

• Resolved an issue where using the "Lurking Menace" ability would occasionally cause Yateveo to die.
• Resolved an issue where some Fever Skills with prolonged effects would trigger their cooldown timers upon activation, rather than after the effect ends. Characters affected: Jill, Becca, Samuel
• Resolved an issue where the "Fury" variant of Annete's Ultimate Skill had a shortened cooldown under certain conditions.
• Resolved an issue where being struck by "Immoblizing Rounds" would completely disable player control.
• Resolved an issue where a player leaving a game after a match was created could cause subsequent attempts at matchmaking to fail.
• Adjusted some of Jill's escape animations.

Balance Adjustments

• Reduced the effect of the "Immobilizing Rounds" skill card.
• Reduced the duration of the "Electromagnetic Shield" skill card.
• Reduced the effect of Spencer's "Mod Recycler" skill card.
• Increased the Bio Energy cost of the "Discount" skill card.
• Reduced the effectiveness of some weapons when firing on security cameras to disable them.
• Reduced the effect of the "Mix Tape" and "Book of Wisdom" equipment.
• Lengthened the cooldown of the "Spray Gun" variant of Valerie's Fever Skill.
• Reduced the effect of the "Enhance" variant of Annette's "Genetic Mutation" skill.
• Reduced the rate at which creatures recover health.
• Reduced the effect of the "EMP Rounds" equipment.
• Adjusted how easily Yateveo can be incapacitated.

- https://www.residentevil.com/re3/us/update/index.html




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Tags:
Gaming
PC Gaming
resident evil resistance
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resident
evil
resistance
alex
rank 8
patch
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5-15-2020
may 5 2020
rank
eight
wesker
mastermind
mm



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