تختيم لعبة Return To Castle Wolfenstein - Mission 5+6 I Intro
Return to Castle Wolfenstein is a first-person shooter video game published by Activision,[7] released on November 20, 2001, for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as a reboot of the Wolfenstein series. It was developed by Gray Matter Studios[7][8] and Nerve Software[7][8] developed its multiplayer mode. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers.[9] The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition.[7] A sequel, titled Wolfenstein, was released on August 18, 2009
The game is played from the first-person perspective, where the player's task is to perform retrieval missions, sabotage or assassinations. Players can be armed with typical WW2 weaponry and can even use fictional weapons such as a German-made minigun or a Tesla gun. Players can also use stealth to eliminate enemies, with some missions strictly requiring for stealth to be used. Enemies vary from standard soldiers to undead and experimental creatures. Health is replenished by collecting health packs and food. Armor also can be collected for additional protection.
In the campaign, Allied agents from the fictional "Office of Secret Actions" (OSA) are sent to investigate rumors surrounding one of Heinrich Himmler's personal projects, the SS Paranormal Division (also see Ahnenerbe). The agents are, however, captured before completing their mission and are imprisoned in Castle Wolfenstein. Taking the role of Blazkowicz, the player must escape the castle. The player soon investigates the activities of the SS Paranormal Division, which include research on resurrecting corpses and biotechnology, while also sabotaging weapons of mass destruction such as V-2 rockets and biological warheads. During the game the player battles Waffen SS soldiers, elite Fallschirmjäger (paratroopers) known as Black Guards, undead creatures, and Übersoldaten (supersoldiers) formed from a blend of surgery and chemical engineering conducted by Wilhelm "Deathshead" Strasse. The end boss is an undead Saxon warrior-prince named Heinrich I.
The cable car in the castle is based on the 1968 movie Where Eagles Dare, where a U.S. Army Brigadier General is captured and taken prisoner to the Schloß Adler, a fortress high in the Alps above the town of Werfen, reachable only by cable car, and the headquarters of the German Secret Service in southern Bavaria.[12][13] The supernatural element is based on the story of Castle Wewelsburg, a 17th-century castle occupied by the Germans under Heinrich Himmler's control, and used for occult rituals and practices.[14][15]
One of the multiplayer maps (also released individually as the multiplayer demo) depicts Omaha Beach in Operation Overlord, and is inspired by the opening scene of Saving Private Ryan.[16] This put Return to Castle Wolfenstein in competition with another id Tech 3-powered World War II-themed first person shooter, Medal of Honor: Allied Assault which also features its own take on Omaha Beach.
In the German version of the game, it avoids making direct reference to Nazi Party and the "Third Reich", in order to comply with strict laws in Germany. The player is not battling Nazis but a secret sect called the "Wolves" led by Heinrich Höller, whose name is a pun of the original character Himmler (Himmler roughly translates as "Heavener", Höller as "Heller"). The Nazi swastika is also not present: the German forces use a Wolfenstein logo which is a combination of a stylized double-headed eagle prominent in most Nazi symbolism, a "W" (standing for Wolfenstein), and the Quake III: Team Arena "QIII" logo (the game engine and network code that Return to Castle Wolfenstein is based upon).[17] The "W" eagle logo is prominently seen on the cover art for the American version.
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