Rigging and Animating for Monsters & Memories!

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Published on ● Video Link: https://www.youtube.com/watch?v=_23MzZyTjzo



Duration: 2:41:45
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Learn more about our game here: https://monstersandmemories.com/

This episode:
Zukan does some weight painting for the new Gnome player model in preparation for animation, and works on the Human player model animations.

Background:
Monsters & Memories started as a discussion between MMO fans during a series of livestreams, about what it would be like to create a niche, smaller budget / indie game, in the style of a Classic Fantasy MMORPG, but utilizing modern day tools and development practices.

Our belief is that by focusing on a very specific audience and core tenets & feature set, a modest, but compelling MMORPG can be developed without spending 10’s of millions of dollars and do well enough to maintain and grow an ongoing live service.