RimWorld | Alpha 12 | Cassandra | Multi-Topia | #7
Let's play RimWorld in the Desert Zone and it going to get Hot & Cold
RimWorld Gameplay recorded in Alpha 12d
RimWorld is a Sci-Fi construction, survival game. In which you are forced to abandon your spaceship while passing a world on the edge (rim) of known space, and must survive on the RimWorld.
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Volumnox: https://www.youtube.com/Volumunox
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RimWorld developed by Tynan Sylvester & Ludeon Studios: http://rimworldgame.com/
Mods List:
EdB Interface
Pawn State Icons
Change list:
The change list to this alpha is HUGE, so check out the FULL change list here: http://ludeon.com/blog/2015/08/rimworld-alpha-12-animal-taming-released/
But here is a summary:
Animal taming | Animals like Dogs, Muffalo, Boomrats (Will be interesting) can now be tamed and do jobs:
Haul goods
Fight and defend the Colony
Rescue downed colonists
Animals produce goods
(alpaca, muffalo, camel) produce wool
(muffalo, cow, camel) can be milked
(chicken, cobra, iguana, tortoise, etc) lay eggs. Fertilized eggs will hatch. All eggs can be eaten or cooked.
Animals can be pregnant and give birth.
You can now build animal beds and animal boxes and place animal sleeping spots.
Animals all sleep.
New animals
Boomalope (large fragile animal that explodes and sets fires on death)
Thrumbo (giant peaceful powerful creature with amazing fur and horn)
Chinchilla (very valuable fur)
Capybara
Cow
Pig
Chicken
Yorkshire terrier
Labrador retriever
Husky
Elephant
Rooms now have ‘roles’ and stats based on what is inside them. These are automatically-defined
Facilities
Added ‘facilities’ – passive buildings that give bonuses to nearby buildings:
Vitals monitor (improves healing in adjacent medical bed)
Tool cabinet (improves production at nearby work table)
Multi-analyzer (speeds research at nearby research bench)
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Music in this video was in game or by
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
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