Rimworld alpha 15 mods - EP #17 - This really bugged me!!! - Let's play

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Published on ● Video Link: https://www.youtube.com/watch?v=7lpZI6U20PQ



RimWorld
Game:
RimWorld (2018)
Platform:
PC (Generic)
Category:
Let's Play
Duration: 19:42
138 views
5


Another Rimworld alpha 15 mods video and in this Modded rimworld alpha 15 video it's episode 17 help I have bugs in my darkest room

About Rimworld alpha 15 changes
Tutorial
Added new rich tutorial with step-by-step instructions.
Tutorial teaches the basics of setting up a game, building a small self-sustaining colony, and defeating the first
raider.
Tutorial locks out irrelevant controls and highlights relevant controls.
At the end of the tutorial, the player can continue the game with a normal storyteller.
Learning helper
Added new learning helper system to replace yellow pop-up messages and yellow learning alerts.
Learning helper sits in the top right of the screen. If something happens relating to a concept the player hasn’t learned, that lesson will be activated and shown on the learning helper. It can then be opened and read. Lessons are automatically marked as learned when the player does the necessary interaction, and can be marked as learned manually. Lessons are shown as needed by circumstance, or on a slow timer. The overall idea is that you’ll never be shown a lesson you already know, but always be shown the lessons you need to know now.
Learning helper can be expanded and searched for any lesson, so you can look up how to do a specific thing at any time.
Drugs system
Added new drugs system. It’s not just beer any more!
Drugs typically create up to four effects. Not all drugs have all effects.
Primary – The valuable short-term effect, whether it improves mood or work focus or combat effectiveness or makes one immune to a disease.
Overdose – Excessive drug usage in a short time can build up blood toxicity, leading to unconsciousness and possible death.
Tolerance – Long-term usage of a drug can build up a tolerance which makes subsequent usage less and less effective in producing the high.
Addiction – Drug use can form an addiction. This generates a new need for the drug which the pawn will try to feed regularly. If the need isn’t fed, the pawn will develop withdrawal symptoms (low mood, reduced consciousness). Eventually withdrawal will pass and the addiction will go away.

More changes here
https://ludeon.com/blog/2016/08/alpha-15-tutorial-and-drugs-released/


Here are some of my other playlists that you may enjoy

Rimworld alpha 14 http://bit.ly/Rimworldalpha14
Let's Play Terratech http://bit.ly/terratechLP
Let's Play Android games http://bit.ly/androidgamelp

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