Rimworld alpha 16 - EP 21 - Ship destroyed - Rimworld alpha 16 Let's Play

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Published on ● Video Link: https://www.youtube.com/watch?v=kYOSnjl8_4s



RimWorld
Game:
RimWorld (2018)
Platform:
PC (Generic)
Category:
Let's Play
Duration: 31:10
99 views
2


Another Rimworld alpha 16 video in this Rimworld alpha 16 let's play series.

So it's Rimworld alpha 21 and time to assault the ship


Watch the Rimworld alpha 16 ♥ https://www.youtube.com/playlist?list=PLpgZPIJ2ZCLdqD4KX-qakmCpcRQs5V3CX


RImworld alpha 16 change list

Spherical planet
World map is now modeled as a sphere covered with hexagons (and a few pentagons).
New map generation to make nicer mountain ranges, hill clusters, and continents.

Multiple simultaneous maps
There can now be multiple local maps active at once. For example, you can have your colony running as well, as a group of soldiers attacking an enemy base, at the same time.

Caravans
Player can now gather up groups of colonists, prisoners, and animals, and form caravans to travel across the world surface.
Caravans are formed using a special “create caravan” dialog, which allows you to easily decide what people, animals, and items should be included in the caravan up to its carry weight limit. The colonists do the busywork.

Travel victory
New game ending: A friendly person offers a ship, but it is distant, across the world map. If you travel there, you can escape the planet and complete the game. But, traveling there will take a long time and you’ll need to stop at various points to build up supplies or solve problems.

Transport pods
You can build transport pod launchers and transport pods. These let you launch their contents long distances across the world map, over oceans or mountains.
Pods can be targeted on empty world tiles, to send a caravan of people and gear there.

Usability improvements
New research screen! Research projects are laid out visually according to their dependencies in a left-to-right arrangement similar to the Civilization games. Modders need to manually place their projects, but if two overlap the game will automatically move them apart.
Redesigned how medical system generates text feedback. Tooltips now contain much more information with less ambiguity. Wound tendings are now of any percentage quality (not just good/poor).

Drugs and health
Drug rebalance. Increase drug addictiveness in general. Drugs can now damage the body in various ways: Alcohol can cause brain damage or liver cirrhosis or liver cancer, smokeleaf can cause asthma or lung cancer, psychite can damage kidneys, wake-up and go-juice can damage the brain, and generalized overdoses can cause brain damage.

Misc
Reworked surgery failure into three modes – minor, catastrophic, and ridiculous. Ridiculous hits all body parts, minor and catastrophic hit parts near the surgery site.
Reworked trade prices across the board. Simplified trade price calculations and added rich tooltips to feed them back.

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Here are some of my other playlists that you may enjoy
Let's Play Rimworld alpha 15 http://bit.ly/Rimworldalpha15LP
Let's Play Terratech http://bit.ly/terratechLP
Let's Play Android games http://bit.ly/androidgamelp

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Check these links for more Rimworld information
Website: http://rimworldgame.com/
Steam: http://store.steampowered.com/app/294100/




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