Riot’s Multi-Game Unreal-Based Development Ecosystem | Unreal Fest 2024

Channel:
Subscribers:
1,230,000
Published on ● Video Link: https://www.youtube.com/watch?v=9xxwQVdwcTQ



Duration: 0:00
52,123 views
437


Watch this recorded session from Unreal Fest Seattle 2024 that explores how Riot Games has adopted Unreal Engine as the technological foundation for the majority of their upcoming games.

In this session, the studio covers their approach to building a shared AAA, end-to-end game development ecosystem on top of Unreal Engine, with an overview of the layers of game-agnostic shared engine technologies, infrastructure, and processes they have implemented to enable their game teams to benefit from shared solutions to cross-game problems and focus more on players.

Watch for an understanding of the technologies you can build around Unreal Engine to deliver AAA games, and how Riot approached challenges in a game-agnostic manner.

You’ll also gain an insight into how Riot utilizes specific pieces of UE technology like Robomerge or Trace to better serve their games. For viewers supporting multiple projects, this talk offers practical solutions to deploying a shared UE ecosystem to those teams.

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

#Riot Games, #Robomerge, #Trace, #UnrealEngine, #UnrealFestSeattle




Other Videos By Unreal Engine


2024-11-08Unleash the Power of Unreal Engine for Industrial Applications Using PLM Data | Unreal Fest 2024
2024-11-07Natsura: Solving Plants in Houdini | Unreal Fest 2024
2024-11-06News and Community Spotlight | November 6th, 2024
2024-11-06Re:Imagine London | Creating in Fortnite
2024-11-06Beyond Configurators: Visualizing the brand new BMW 5 series in Unreal Engine | Unreal Fest 2024
2024-11-05Leveraging Rich Photorealistic Content in Unreal Engine | Unreal Fest 2024
2024-11-04Architectural Visualization for Design Strategies on a 120 Year-Old Building | Unreal Fest 2024
2024-11-04War Is Over! Behind-the-scenes part 02 #UnrealEngine5 #UE5 #UnrealEngine
2024-11-03Real-time animation using Unreal Engine on ‘War Is Over!’
2024-11-03War Is Over! Behind-the-scenes part 01 #UnrealEngine5 #UE5 #UnrealEngine
2024-11-02Riot’s Multi-Game Unreal-Based Development Ecosystem | Unreal Fest 2024
2024-11-01A Deep Dive into Aircraft Simulation with Unreal Engine | Unreal Fest 2024
2024-10-31The State of Unreal Automotive: From Visualization to HMI Development | Unreal Fest 2024
2024-10-30A Spooky Special: Playing the UE5 Title 'The Axis Unseen' | Inside Unreal
2024-10-30Turning Millions of Viewers into Players: Converting Our Viral Series into a Game | Unreal Fest 2024
2024-10-29From VFX to VAD: Artists’ Journeys with Unreal Engine | Unreal Fest 2024
2024-10-28PCG: Advanced Topics & New Features in UE 5.5 | Unreal Fest 2024
2024-10-27The Bundle: How Reality Capture, Twinmotion, and Unreal Engine Work Together | Unreal Fest 2024
2024-10-26Apple Platform Workflows with Unreal Engine | Unreal Fest 2024
2024-10-25The World of Shogun: History and Backstory | Unreal Fest 2024
2024-10-24State of Virtual Production | Unreal Fest 2024