Rise of the Triad - November 1993 Prototype - No Commentary Showcase

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No commentary showcase of November 1993's Rise of the Triad prototype, still looking very Wolf3D, but this time around with a lot of half-implemented enhacements done to the engine:
- Unlocked framerate
- Uses WAD file for graphics.
- Uses DOS/4G memory manager
- No audio at all, no mouse, no strafing, no shooting
- Masked walls (with transparencies)
- Animated walls
- Shading / Depth Cueing
- Floor/Ceiling Textures
- Movement physics, with inertia and bouncing back when hitting a wall at a speed
- Can see planned weapons (Nerve gas?!)

This showcase has the raw leak as-is in the first half, where it doesn't have much to show, and in the second half we can enjoy a custom made level tailored to show everything this prototype has to show.
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Muestra sin comentar del prototipo de Noviembre 1993 de Rise of the Triad, usando Wolfenstein 3D como base, aunque ya con muchas mejoras en el motor del juego:

- Tasa de frames sin límite
- Usa ficheros WAD para los datos
- Usa el gestor de memoria DOS/4G
- No tiene audio, ni control con ratón, ni strafe, ni opción para disparar
- Paredes en máscara (con transparencias)
- Paredes animadas
- Sombreado / Gradado de profundidad
- Texturas de suelo y techo
- Físicas de movimiento, con inercia y con rebote al impactar con paredes
- Se pueden ver las armas planeadas (Gas nervioso?!)

Esta muestra tiene el leak tal cual al principio, donde no hay mucho que ver, y luego un mapa custom diseñado para mostrar todo lo que esta build tiene que ofrecer.

Download:
https://archive.org/details/rott-november-1993

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#rott #retrogaming #riseofthetriad #wolf3d #wolfenstein #dosgaming #leak

00:00 Prototype "as-is"
01:28 Custom showcase level




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