Rival Schools: United by Fate - Playstation 1 - First Minutes - Primeiros Minutos - Gameplay
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#Rival #Schools: #United by #Fate - #Playstation 1 - #First #Minutes - #Primeiros #Minutos
The #story of #Rival #Schools introduces the #player to a #Japanese city called Aoharu #City, where several local schools are the victims of unknown attacks and kidnappings of students and staff. The various characters in the game set out to find who is responsible for the attacks on their school, with the #cut-scenes and #fights portraying their interactions with the other schools and among themselves. Eventually, the story reveals that an elite school in the city, #Justice High, is responsible for the attacks. The player's team eventually faces off against Raizo Imawano, the principal of the school, and first boss of the game. If certain requirements are met during the fight against Raizo, the story would continue as the player would then head into a true final boss fight against Hyo Imawano, Raizo's nephew and the true mastermind behind the events of the game.
The structure of the single player game of Rival Schools varied depending on how characters were selected. If two characters from the same school were selected (with a few exceptions), single-player would play in a progressing story with fights predetermined beforehand and each fight preceding and ending with #short 2D cut-scenes to explain the story. If two characters from different schools were chosen, the single-player mode would instead play similar to other fighting games, with the player's chosen team fighting against random teams of opponents before facing the boss. In the arcade version, character selection is initially limited to selecting two characters from the same school[1] and free selection of any character is accessed through time; the PlayStation version, which includes all characters unlocked by default, has no such restrictions.
Developer(s) #Capcom
Publisher(s) #Arcade
Capcom
PlayStation
JP/NA: Capcom
PAL: Virgin Interactive
Designer(s) Hideaki Itsuno
Makoto Otsuki
Tatsuya Nakae
Composer(s) Setsuo Yamamoto
Series
#RivalSchools
Platform(s) Arcade, PlayStation
Release Arcade
WW: November 17, 1997
PlayStation
JP: July 30, 1998
NA: September 30, 1998
EU: 1998
#PlayStation Network
JP: February 23, 2012
Genre(s) Fighting
Mode(s) Single player, multiplayer
Arcade system Sony ZN-2
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