Rogue Heroes Is Basically A Procedurally Generated Link To The Past | PAX East 2020

Rogue Heroes Is Basically A Procedurally Generated Link To The Past | PAX East 2020

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Published on ● Video Link: https://www.youtube.com/watch?v=PpQys2Gcx2I



Duration: 22:32
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At first glance, you might mistake Rogue Heroes: Ruins of Tasos for The Legend of Zelda: A Link to the Past. The art style, environment, and enemy design certainly resemble the SNES classic. When you watch four heroes cooperatively explore its world, it also brings Four Swords Adventures to mind. But when you enter a dungeon, it becomes clear what sets Rogue Heroes apart: procedural generation.

Each dungeon pulls from a set of pre-designed rooms, some of which involve challenging combat or puzzles to be solved. Expect to encounter locked doors requiring keys if you want to reach the final chamber of these dangerous dungeons. You can watch us try (and fail) to complete the first one in the video above.

Rogue Heroes: Ruins of Tasos is one of many exciting indie games we got to try at PAX East 2020. It's currently in development for PC.




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Tags:
game
games
video game
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PAX East 2020
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Rogue Heroes
Ruins of Tasos
Legend of Zelda
A Link to the Past
multiplayer
co-op
random generation
procedurally generated
randomizer
dungeon
gameplay
preview
demo
indie
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